JFDuke included the Silverman-written Polymost technology, which utilizes OpenGL for improved graphics. The DOS-based Eduke came first in 2000 the most common is the Jonathan Fowler version, JFDuke, which was released in 2003. Later, following the release of the game's source code, Windows versions of Build and Duke Nukem 3D appeared. It utilized Ken Silverman's Build engine. It was originally released for DOS, using the DOS4GW extender. Duke Nukem 3D is a first-person shooter released by 3D Realms in 1996.
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