As a result, there are many gameplay options that many players will never really explore - and why would they? Mount & Blade is comparably complex and difficult, even on its easiest settings. ![]() It's not that I particularly dislike shields, but one "issue" (depending on your perspective) with them from a gameplay perspective is that they circumnavigate the need for directional parries against close attacks, and reduce the impact of superior ground against ranged attacks. But I'm going to cheat and elaborate, anyway.
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